Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Wednesday, 17 February 2010

iPod / iPhone Games

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I got an iPod touch last weekend, and I’ve been messing around with a few of the free games.

I’m quite impressed actually, because the free games are actually brilliant little timewasters. Some of them are genuinely entertaining to play as well, surprisingly.

I’ve been playing Sunday Lawn (Where you have to mow a lawn in one go whilst avoiding hedgehogs. Sounds crap, but it’s fun in practice), Call of Duty: Zombies (An iPhone version of the console minigame and it’s actually amazing. Incredible graphics, pretty easy to control and a great little game to play in short bursts) and Eliminate Pro (a free to play online FPS which is so good it should be illegal. How is it free? I don’t understand it!).

I think I’m going to download a paid game though in the form of Resident Evil 4 because… well think about it. Resi 4 on my iPod? Yes please.

Saturday, 30 January 2010

Three Things I Hate About Pre-Owned Games

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  1. Games owned by Smokers.

Once in a blue moon, I’ll buy a game from somewhere like Entertainment Exchange, usually a PC RTS like the Settlers, for around £2, and it will stink of smoke. I hate smoking, I think it’s disgusting, and when I’m holding something that smells like it’s been used as an ashtray since it' came out four years ago… it’s never good. This also covers games that are sticky. Yes, sticky. I bought a copy of Lego Star Wars: The Complete Saga and it’s cover felt like it had been smeared in Jam. Of course, I didn’t realise this until I’d placed my brand new copy of inFamous on top if it. Which was just… marvellous.

2. Games in awful conditions.

The image above, is my copy of Crackdown. Have you seen the state of that back cover? My copy of Mass Effect is the same. It has no plastic on the top of it as well, which means it can’t close and…. well it has a hole in the top of it. The worst thing about Crackdown though, is that I was going to buy a copy for a fiver from Gamestation at first, but I was told I needed I.D. Crackdown is a 15. I was 16 at the time. I was denied it. So I walked over to Grainger, where I had to buy THAT copy, for £12! I had to pay a clear seven pound more for a copy in worse condition. Bloody retailers.

3. Games with all the important stuff missing.

When I first bought my Xbox, I picked up a few key games to go with it. Halo 3, Resident Evil 5 and Gears of War 2. Now, I bought Gears of War 2 mainly for the online play as I had already completed it. However, I soon found out that most of my friends who played it online were rather fond of the original maps that were packaged free within pretty much all copies of Gears of War 2. Well I should rephrase that. All new copies. I had a pre-owned one. What really annoyed me, was that someone out there had an Xbox with the extra maps just sitting on his hard drive, while I had the bloody game.

Thursday, 31 December 2009

The Original Dungeon Keeper 2009 Awards

 

So here it is. Did you bring your jacket? Can I get you a drink? It’s the first annual game of the year awards for 2009! Last year I didn’t bother, but this year I’m making it a tradition. I’ve devised seven categories and within each of them are the games that have left a mark on me this year.If you disagree with any of these selections, please leave a comment and tell me what you would have picked and I’ll do a further blog on what you all thought in a few days time. So here we go. The first award.

The “Most Fun I’ve Had All Year” Award:

Infamous

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From it’s opening cut scene to it’s climatic conclusion, inFamous is gripping in it’s narrative, addictive in it’s game play and beautiful in it’s entirety. Criminally overlooked by the overall community as a “Prototype Clone”, inFamous is one of the most compelling and overall upsetting games I've played in years. The human elements of pain, isolation and corruption are presented on such a scale that it literally leaves you feeling… well rather depressed by the end of the ride. But it’s worth it, and no matter what path you choose, the conclusion will leave your jaw hanging wide open every time.

 

The “Oh… That’s Actually Quite Good!” Award:

Batman: Arkham Asylum

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When I first heard about Arkham Asylum I didn’t even give it a second thought. I simply passed it off as another superhero action kids game that would clog up the shelves and sell by the bucket loads, even though it’d be about as fun as drowning. But when I played it, my whole perspective changed. This game is huge. This game is a masterpiece. This game could well be the runner up for my overall game of the year. I’ve never played a game that takes a franchise and exceeds expectations so much. The characterisation is perfect, the atmosphere is heavy and dark, the locations are bitter-sweet and the narrative slots very neatly and snugly within the Batman canon. I would even go as far as to recommend this over watching the Dark Night. It really is THAT good.

 

The “Continuing Tradition” Award:

The Sims 3

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I bought this out of dedication. Same reason I bought Spore and Sim City Societies. I expected something abysmal, or the same as Sims 2 but with better graphics. What I got was the definitive Sims experience. If I could change one thing this year, it would be that I played more of the Sims 3. What appears to be the same old game, is actually a completely new game built entirely from scratch. Gone is the frustration, the difficulty and the tedium of the past incarnations. Here is a game that really does excel in every department, and I’d recommend this game to anyone with a brain cell. If anything, this game proves that maybe the world could survive without a Mr. Will Wright and his “Spores”.

 

The “I Told It Was Going To Be Good!” Award:

Resident Evil 5

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To quote Chris in the opening scenes of Resident Evil 5, “Sometimes I wonder if it’s all worth fighting for…”. When it comes to Resident Evil, I can’t help but know exactly what he means. What is it worth fighting for? The desperate struggle to try and convince old fans that it’s worth playing the new incarnations. The impossible task of trying to educate newcomers that the old games are equally as pleasing (if not on the eye, then at least on the narratives and gameplay). The equally difficult task of trying to convince myself at the beginning of the year that Resident Evil 5 was going to be something worth fighting for. You know what? It is worth it, because Resident Evil 5 has given me 53 blissful hours of gameplay , two completions and a whole lot of fun. I adore this game, and you should too.

 

The “2009 is so 2008” Award:

Fallout 3

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Slow at first, but as soon as it hooks you it simply will not let go. Give me a world that drips with as much satire, oozes with as much depth and shines with as much breathtaking beauty and I will eat my own face. Fallout 3 isn’t a game. It’s an experience, and it’s one that you will not soon forget. The reason it’s on this list? Because with the release of the new DLC packs this year, it was impossible to not be drawn back into the capital wasteland.

 

The “Faith In The Industry” Award:

Uncharted 2: Among Thieves

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If you haven’t already read my gushing review to this game, then you’re unaware on how much of an impact this game had on me. The world of Nathan Drake became perfect in this title, and it is the best game ever made. That’s a fact. This game will make you laugh out loud, it will make you shift forward to the edge of your seat in actual real tension more times that I wish to mention and most of all? You will walk away with a feeling of complete satisfaction. The same feeling you had when you first saw Star Wars, The Godfather, Fight Club or The Shawshank Redemption. I priceless piece of entertainment, all yours for £30.

 

The “Little Game = Big Surprises!” Award:

Burn Zombie Burn

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This game impressed me in two ways. Firstly, it’s so tongue in cheek it’s entire face is bleeding. Secondly, it’s fun. This game is pure, 100% fun. You will sit down, you will play, you will enjoy it. It’s entertainment in it’s purest form and it’s an absolute corker of a title. If you’ve never bought a game from the PSN before, then this is a damn good start.

 

There we have it. The first annual Original Dungeon Keeper awards for 2009. Now all that’s left to say is Happy New Year, and I hope you all have a great 2010.

Sunday, 27 December 2009

Christmas Games

So, everyone have a great Christmas? Good. Now, you might not be getting decent blogs for the next few days because I have all these to wade through:

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So excuse me if I’m a little… busy at the moment! Tomorrow I think I’ll do some first impressions then it’ll be business as usual, just with the odd review of one of these thrown in. 

Tuesday, 27 October 2009

Racing Games

So Gran Turismo 5 has been development for longer than I even care to remember, and after reading about it for a bit today I realised that I don't even have a single thing to say about it. I honestly don't care about complex, realistic racing games in the slightest. All this talk about millions of ways to custom tune your new pimp mobile in Forza 3 or the amazing new.... I dunno destruction mapping in Gran Turismo 5.... It just means nothing to me.

The only racing games I enjoy are ones that are so over the top they would make Lewis Hamilton fall to his knees and weep blood. I'm a sucker for the futuristic blur-fest Wipeout, the tonka toys equivalent of real life driving Trackmania and of course the classic Mario- Kart which I don't have a witty comment to put before it. These games are fast paced, exciting and very entertaining. These games are the adrenaline junkies happy place, where as Gran Turismo is to me, reminiscent of driving long distances with my parents... after my Game Boy has ran out of batteries.

Thursday, 24 September 2009

Are Games Films?




Uncharted 2 has recently been described as "A cinematic experience of epic proportions." and it's led to me considering a few things. Mainly, why are games compared to films so often these days?

Well firstly, I have to dismiss one important thing and that's the "These days" part of that last sentence. Higher production values, larger labour forces and of course modern day technology allow for games to stretch beyond the wildest imaginations of developers from as little as ten years ago, hell even five years ago and considering that's compared to let's say cinema, videogames are a VERY new medium of entertainment means that it's still a developing industry. I suppose HD gaming is like cinemas colour, or sound. It's only the first step. The thing is though, it has nothing else to be compared to, and because cinema is the highest grossing form of entertainment in the world right now (Gaming was for a brief period in 2007 I believe) videogames are often compared to cinema on a regular basis. But why?



The most obvious answer is of course, I would say, camerawork, voice acting, characterisation and of course narrative. Think of a game from early 80's, let's say Manic Miner. There was no narrative, it was simply riding high on the gimmick that was an interactive computer program even though it was released on what was effectively one of the first ever consoles. Ok, so there was a bit of narrative but you get my point. It was just to establish something.

Compare it to Xbox man fest Gears of War and the change is so astronomically advanced it almost seems silly me even comparing it, but think about it. We have a story so well rounded, so neatly and tightly packed within the games 6 hour playtime that it feels like a cinematic experience. The original Star Wars didn't have scenes where Luke sat and upgraded his weapons or, sat through a hefty piece of dialogue. Gears is none stop action, broken only by tiny little narrative "Reveals" you could say. It is pretty much, six solid hours of shooting. Yet it has depth, which is what makes in Cinematic in it's own right. I suppose these days, we need narrative in videogames because we've played every single gimmick that the industry can come up with and we're bored. We need something to entice us in. In fact, I think the only console that's got away with a gimmick for the past few generations is the Wii with titles such as Wii Sports and Dullness where you wiggle your hand like a tard. Even then, I highly doubt the Wii will last for the next few years. Sorry Nintendo.

Uncharted Drakes Fortune was a prime example of my definition of cinematic gaming. Uncharted had beautiful cut scenes that just set the scene perfectly, all of the characters were so well crafted and relatable too that you really did get emotionally involved, and of course the story. Goddamn. Indiana Jones, eat your heart out. Oh and of course, it played well as a game. Which of course, is rather important. Now when I say MY definition of cinematic gaming, I mean this. These days reviewers tend to focus on one thing when they're claming that something is cinematic and that's narrative. Gears of War, had a very finely crafted story and It's the same with Mirrors Edge which was also classed as cinematic. However, if you were to put the game into the perspective of a film... well imagine how bland it would be. Actors charging around killing or just some Asian bird jumping from rooftop to rooftop... you see what I mean? It doesn't flow, it doesn't work. The narratives there, but it's not really there predominately throughout. The game only reminds you of it when it feels it necessary too. "Hey remember this guy? Well it doesn't matter if you don't, we're just gonna give you a quick motive for killing him and let you do the rest. Don't worry, we'll sum it up after you're done".

In Half-Life for example, there's always this motive hanging over your head. You're confused, you're being hunted ,hell , you're in HELL right now. All you want to do is survive. In Uncharted every things so well paced, every things timed perfectly. Instead of being reminded, the game sits you down every once in a while just to tell you a bit more, reveal something, shock you, excite you. It's a film, in a sense.

However this doesn't apply for all things. Everyone will argue that books aren't the same as films and it's the same with games. It's a different format, a different medium. It's interactive, it's more user based. You don't just sit and watch the events unfold. You unfold them. Well, in a way.

For this very reason alone, games like Final Fantasy can NEVER be classed a cinematic experience in my books. For starters, it's too long. The narrative, too stretched out. The characters, too two dimensional and the gameplay too slow. In no way am I condemning these games as bad games. They're just, not cinematic.

So, in conclusion to this uncharacteristically long post, in no way are games films and in no way are games trying to be films. They're merely adapting all of the conventions that work in films, and applying them to the medium of videogames. Who can blame them? It works, doesn't it?

Sunday, 9 August 2009

Trading In Games


I hate trading in games, and I'll only ever do it as a last resort. The last thing I majorly traded in was my Wii, but I did that with no regrets because I didn't even touch the damn thing, and at the end of the day? I got an Xbox out of it. So It's all good

But if someone was to say to me "Hey, Meevsy Cakes, why don't cha' trade in some of those crazy Playstation Games that you haven't played in a while? 8D" I'd grab the nearest copy of LittleBigPlanet, start to foam at the mouth and probably crawl into a corner and refuse to come out for at least a week for fear that I'll loose one of my copies. Yes, I love my games to that extreme.

In all seriousness though, I don't know why it bothers me so much. I think I just like to have them so that if I want to play them again (even if it is a few years down the line) I can just simply wander over to my shelf and pick from a wide selection.

Oh, and also, PC games don't really trade in for much these days as well =D

Saturday, 8 August 2009

PSN / Xbox Marketplace Remakes

I was thinking earlier about Street Fighter 2 Turbo HD Remix, and how much of a great remake it is. The crisp HD graphics, the incredible online experience and extremely cheap price. It's a well rounded package, and certainly worth every penny I spent on it.

Then I remembered about Marvel Vs. Capcom 2, and how that has just had the HD, online makeover and it got me thinking. Why don't more companies do this?

Think of it. It wouldn't be that difficult to mess around with the original code, surely? Sharpen the graphics, maybe re-record the soundtrack, add a few trophies/ achievements and maybe an online mode and your sorted. Everyone will buy it if it's a classic! I mean, look how successful the likes of Pacman and Worms have been! It'll be good for the developer, and for the gamer because are more likely to download them then go out in shops and buy them for full price.

So please, anyone out there, remake your old games in HD please. Especially you Naughty Dog and Insomniac. I'm literally gagging to play Spyro and Crash in HD.

Wednesday, 20 May 2009

Three Games I Should Really Finish...






















1) Crackdown

See, I would finish this straight away, but the thing is... well It's one of those games where you're REALLY enjoying it but then another game takes over and you just never go back to it.  You know? What do you mean "Lazy Gamer"?





















2) Grand Theft Auto: San Andreas

Ok, so I never finished GTA4 either but I enjoyed this one much MUCH more than Rockstar's latest installment. However, this reached a point where it was harder than a Rhino's door (wow... worst analogy ever 0.o) and I just gave up. Well I say gave up, like Crackdown I gave up for another game. Hey don't look at me like that! It was Age of Conan! 



















3) Metal Gear Solid 4

Hey! Don't look at me like that! I just, stopped... no... no... 

*jumps out window*

Monday, 6 April 2009

Too…. Many…. Games… D:

A mate of mines went on holiday for a fortnight, and he’s left for me a stack of Xbox 360 games to play while he’s gone. These include (deep breath needed, reader): Assassins Creed, Bioshock, Left 4 Dead, Gears of War, Dead Space, Fable 2, Grid, PGR4 and Flatout: Ultimate Carnage.

 

I have a LOT to play xD

Wednesday, 31 December 2008

2009: A Good Year For Games?

So it’s the end of 2008 today, and as much as I would have loved to have done a “Best games of 2008: The Original Dungeon Keeper Awards”  I really don’t think it’s particularly necessary. If you look over my previous posts from the last three months you’ll know doubt get a clear picture of what I’ve liked and what I haven't.

What I’ve decided to do instead is to use my good friend Wikipedia to find out what games are being released next year and highlight what I think are going to be the best ones.

 

So the obvious one for me is Resident Evil 5. Sure it doesn't look great but it’s Resi! It never be crap, just decidedly average, and I can live with average. I own a Wii.

You know, looking at this list I’m finding a few surprises that I’m really excited about. For example, a new Mario and Luigi RPG is coming out, and I LOVED Mario and Luigi Partners In Time. It rocked. It was funny, fun to play. The first RPG I ever finished if I’m being honest with you. A new ones bound to be good, and lets face it, I never use my DS anymore.

 

The Sims 3 looks to be a laugh, as does Street Fighter 4. Grand Theft Auto: China Town Wars might be worth a look as well.  I loved GTA Advance.

 

Ah! Now, this is definatly going to be game of the year 2009. Battlefield Heroes. It might not have a release date but I bet my bottom dollar it’ll be out before the summer. Free, browser based and massively multiplayer battlefield? Oh yes please!

 

I hope everyone has a great new years, and you’ll be hearing from me again next year! (well… tomorrow)

Saturday, 6 December 2008

A General Thought: Games Are Too Expensive

 

Taking into account production cost, the amount of labor and devotion that are included in the development process and of course the current global economic situation, Games are still too expensive…

Tuesday, 25 November 2008

Ban This Sick Filth!

The “National Institute on Media and the Family” (No I haven't heard of them either), has just released their yearly “Top Ten Games To Avoid Buying Your Kids”. Obviously I was interested in seeing what had been panned, and was quite surprised by what they didn’t deem suitable for children… *coughs*

 

Left 4 Dead, Gears Of War 2, Far Cry 2, Fallout 3, Resistance Fall Of Man and a few others made the list (basically everything I’m getting for Christmas). These are the games you crazy kids SHOULDN’T be getting for Christmas, because you’ll al kill your grandma on Christmas day. Instead, the site recommends you get such classic hits like All Star Cheer Squad, Hasbro Family Game Night, High School Musical 3: Senior Year DANCE! and Nancy Drew: The Haunting of Castle Malloy. Wow! I bet you all can’t wait to play all those top quality titles! I promise you kids, there a lot better than those terrible devil games like Left 4 Dead and Peggle.

 

*face/palms*

Monday, 17 November 2008

A Rare Dry Spell

It's not just me who thinks that this year has been a rather weak years for games am I?

I honest to God can't think of any good games that have came out apart from Grand Theft Auto 4 and Metal Gear Solid 4. Now however, we've got loads of great games coming out. Mirrors Edge, Far Cry 2, Fallout 3, LittleBigPlanet, Left 4 Dead... The list goes on and on. 

The thing that's killing me is, I don't know whether I prefer games coming out this way. Normally we have a dribble of good games being released throughout the year, but in 2008 we've had a drought until now, which can only be described as a fecking religious flood. It's impossible for this many great games to come out so close to each other.

On the bus today, a few friends of mine were talking about Wrath of the Lich King, another was talking about LittleBigPlanet and another was talking about Mirrors Edge. Every one of them sung it praises, and this surprised me. Normally you get a few people talking about one game for a while (Gears Of War being the obvious example), but the past few weeks has seen everyone got at least one game that they have enjoyed immensely. It's obscene!

Sunday, 19 October 2008

Do Games Unite People?


People enjoying kids games after the age of 14 is a myth up there with Bigfoot, people slipping on banana skins and falling asleep in the bath but like all these things it's not true (except the Bigfoot one).
Enjoying kids games is something everyone can enjoy, if you choose the right game. For example, no one enjoys Open Season but the original Crash Bandicoot always gets a conversation going, normally one where people talk with pure excitement and nostalgia in their tone as they recall the first boss and how to defeat him ( you jump over his staff).
On the bus home the other day, me and a group of friends began discussing Crash, Spyro, Jak and Daxter and Ratchet and Clank. All of us had fond memories of at least one, if not all. It actually ended up me obtaining the PSN of a complete stranger who I played Wipeout HD with this morning and got my arse severely wupped.
So my point of today, is that kids games are not to be ashamed of, they can even unite people. Well, if by unite you mean talk for five minutes then get beaten with the last 3 bloody seconds of the race...

Tuesday, 7 October 2008

The Annoyance Of Games For Windows Live



Stupid. Stupid. Stupid. Stupid.

Sometimes Game developers set out with one task, and that task is to annoy me. To annoy me so much I actually wish to shout the word rage. Normally, these Games developers have a close link with Microsoft, and surprise surprise my latest rage inducing adventure even had Microsoft in the title!

Games for Windows Live was first packaged with the Windows version of Halo 2, Vistas gaming "Jesus". It's basically Xbox live on a PC. That means the friends, the private chat function and of course those lovely achievements. Oh, and of course the horrific payments that plague the console version of LIVE.

Earlier this year, I heard that LIVE was going to become free to use which sparked my interest. I've always like the cross platform features, especially as a lot of my mates have Xbox Live. So I grabbed a copy of Gears Of War (See yesterdays post) and decided to have a go. Eugh. Fiddly.

I love the game. It's well good. I like the cover system, the story and the fact that it's so full of testosterone it literally oozes from Marcus Fenixes eyes.  What bothers me is the bloody LIVE. I made an account and didn't sign it up for LIVE straight away because I couldn't be arsed to sign up for it. But yesterday night I decided to try and give it a go. Lo and behold, It took me an hour to get it sorted and I lost my game saves. Yea, I lost my game saves because if you sign up for LIVE you have to make new saves. BECAUSE THAT'S SO OBVIOUSLY THE SMARTEST THING EVER. Twats. 

So I started again, with my Live account and everythings been going pretty cool. Achievements, good story, being able to scream at a mate as he plays COD. It's all good. Kinda.

SO now I'm torn. Part of me hopes that cross platform play becomes norm, that Games For Windows LIVE dominates the PC gaming market. But another part of me wants Microsoft to shove the whole LIVE idea up it's arse and leave me alone with Steam.

Conundrums eh? 


Friday, 26 September 2008

The Future?


Just a few quick thoughts today. I think I've discovered the future of videogames. I downloaded the Demo of super stardust HD the other day and realised something. You can download additional levels, modes and even an Online function separately of the PSN. Is this how games will eventually be played? Will games be available for download only? Perhaps we'll find ourselves only downloading a "base" package of a few levels for a cheap price, then choosing to pay for additional levels, online features all for a small fee. Surely that way, games will be more accessible to play? Especially with the price of new games these days. Personally, I'd like to see this happen.