Showing posts with label fortress. Show all posts
Showing posts with label fortress. Show all posts

Sunday, 16 May 2010

What I’ve Playing Lately

I’ve actually been playing games recently. REAL GAMES. First time since around March! Here’s what I’ve been busying myself with:

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Red Faction Guerrilla 

Got it for the PC for only a fiver (bargain) and I’m having so much fun with it. It’s one of those games where the game play is so good it can make the game worth playing purely on it’s own. Everything else is depressingly mediocre, but who cares? You can blow anything up! How is that not appealing? Defiantly my most played at the moment.

 

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Pokémon Heart Gold

When I’m not doing anything, I’ll play Pokémon. So far, I’ve played it for twelve hours which is… impressive to be honest especially seeing as I only bought it a fortnight ago and I still have no intention of stopping. Possibly the best handheld game I’ve played since the original. I’ve given up on the Pokéwalker though. Too much effort.

 

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 Viva Piñata / Forza Motorsport 2

Seeing as though my PS3 is still broke, I’ve taken to buying ridiculously cheap Xbox games in an effort to keep myself entertained. This week, I bought a double pack of Forza and Viva Pinata for £6. Score! Both good, but I much prefer Forza, even though I’m not a racing fan unless the drivers are… well…. Mario characters.

 

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Team Fortress 2

I’ve finally gotten back into Tf2 again for the eight millionth time. I swear to God, every time I start playing it again it should be referred to as a relapse. Anyway, now that the Soilder / Demoman update is a distant memory the merry world for Fort warfare is back to it’s normal, utterly brilliant self.

Thursday, 13 May 2010

Two Years and Seven Months Later, Is Team Fortress 2 Still Worth Your Time?

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Team Fortress 2, Valves massive cartoon shooter, turned two years (and seven months) old on Monday. For most gamers, this would mean that TF2 can now be classed as “Old”. The only ones who are normally left playing by this point are the hardcore fanatics (clan members, forum goers, modders etc.) or people who have picked the game up cheap from a bargain basket. But Team Fortress 2 still boasts a very high player count, and this made me think. Why is it still worth playing after all this time?

Not all games die after a few years. World of Warcraft grows by the day and even the original Call of Duty’s are still played fanatically by fans on the PC. You only have to look at Halo 3 to realise even console gamers can love a game for years and let’s not even get started on Diablo 2. When a game is good, it remains good. It stands the test of time and can be played every day for years and years without getting boring. That’s the theory anyway.

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What specifically makes these games worth playing then? Well where to begin? There’s three reasons that I can think of (correct me if I’m wrong, that’s what the comments section is for after all) that keep gamers coming back day after day. A lot of games are popular because of a combination of these features.

The game was damn good to start with.

Diablo 2, World of Warcaft, Call of Duty… These games nailed the perfect formula. They are gaming gold. Everyone has a book you can read over and over, a film that never grows old and a game that never gets boring all because of one simple reason. They are perfect. To a lot of people, their choice is very personal. For example my all time favourite game is probably inFamous because not only is it a damn fine game but I completed it during possibly one of the best times of my life. However, 90% of people have a favourite game that is shared by millions. Warcraft. Halo. They’re classed as “best thing ever” by a lot of people, and it’s easy to see why. Let’s face it, how many people do you know that consider Shawshank their favourite film of all time? Exactly, and it’s the same for games. When something's good, it’s good for a lot of people. Therefore, they’re still played by a huge number of people four, five years after their initial release dates for the simple reason that they’re classics.

The game keeps getting better.

WoW keeps getting expansions, Halo 3 keeps getting map packs… in a modern gaming age, DLC can be shipped out every day if a developer so wishes. Whether it’s for a price or for free, developers ensure that it’s audience physically can’t stop playing a game. Regardless of whether it’s either down to people needing achievements/trophies or simply due to the fact that the game keeps on getting better, it certainly extends the lifespan of a game because let’s face it. Gamers love new content. Especially if it’s free. Oh, and when the player count drops after a couple of months? Release a retail copy with all the updates on. SORTED! Am I right Bethesda?

The modders ensure that the game keeps getting better.

People don’t play the original maps on Half Life 2: Deathmatch. They just don’t do it. Why should they? They’re boring, outdated. The killboxes on the other hand are fun. Very fun. It’s the same on Counter Strike: Source (excluding Dust). If a modding community is passionate enough about a game, it will simply never stop being played until they physically can’t do anything more with it. Take Garry’s Mod for example. Shouldn’t that have been dead by now? I’ll be honest with you, I think it would have been years ago if it wasn’t for such a creative community. The game thrives on it. An active community distributing fresh original content ensures that a game will live on until… well until the sequel comes out.

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So where does this leave Team Fortress 2? I’ll tell you where. It leaves it hanging between all three. Awkwardly.

Team Fortress 2 was a classic from the word go. A flawless formula, a gameplay style unrivalled by anything else, more depth than a… really deep PC FPS and, of course, more beauty than Finding Nemo in HD. TF2 was the shit, to put it simply, and it was no wonder that when the Orange Box was first released people flocked to the world of Red Vs. Blu in their thousands. It was the freshest thing Valve had made in years, and they’d done a damn good job of it to boot.

Then the inevitable happened. People began to leave. Admittedly, they had all enjoyed themselves more than they conventionally did on other games, but left they did for that is how FPS’s work. Some stay for the glory, some stay for the fun. The latter always leave. Valve, clearly feeling very clever, then decided to pull out what it thought was it’s ace in the hole. Regular, game changing, DLC packs.

Six updates later (seven if you include the classless update) and what has became of TF2? It’s a mixed opinion. Unlike other popular games that feature regular updates such as World of Warcraft, TF2 becomes more and more distant from it’s original formula with every new addition. New weapons, new items, new maps, new game modes and of course the inclusion of hats, badges, crafting and user created content. What was originally a relaxed, fun shooter is now a frantic, ultra competitive grind fest. When I first played TF2 I was taken back by it’s pick up and play simplicity entwined with it’s deep class based system. If I was to pick up the current version for the first time, I would be confused. Very confused. TF2 is no longer a clean shaven FPS that appeals to everyone. It’s an achievement festival for MMO players. It’s became mainstream, and it was never even casual in the first place.

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But does this mean that Team Fortress 2 is no longer worth your time and effort? I know a lot of people that would say yes. All of the new content is overwhelming not only for first time players but for those who just haven’t played the game in a few months and it can be said that the perfect balance between classes that was achieved before launch has been completely tipped over onto it’s back due to the inclusion of the ridiculous new weapons alone. If you were a hardcore TF2 nut before, you’re gonna hate what’s happened to your baby. Hell, even if you just loved it for what it was back in 2007, I would keep those memories and throw away Steam. TF2 is no longer something you will enjoy experiencing again.

However, if you’re the type of gamer that just likes to kick back and enjoy yourself then you’re going to love what they’ve done to the place since you were away (and if you’re a first time gamer, welcome to the nut house). First of all, the weapons are great. They really work, and they’ve all been developed in a way that means they could have replaced the originals. They’re that good (and that stylised!). Secondly, all of the new hats and achievements are not only a laugh to collect but it feels good that TF2 finally has something to achieve rather than bragging rights. Some hats carry with them a huge amount of respect, and Valve are doing a great job of just dropping in some ridiculous headgear on a regular basis for everyone to unlock. It’s fun, and at the same time there’s an extra layer of depth that’s been placed quite snugly over the top of the original version. It’s a welcome addition, regardless of what other people say, and it improves the game tenfold.Not only that, but the community have also finally found themselves, with a massive amount of servers being dedicated to some quite frankly superb map ideas. They’re certainly better than some of the arse attempts you find on other games (Yes Deathmatch, we’re looking at you). A lot of people will disagree with me, and I would completely understand if they did, but if you look at TF2 in it’s current form as something completely different to the vanilla version, then it could well give it some major competition. Primarily in the hat department.

So there you have it. My opinion on TF2 2010. Agree with me or not, Valve certainly have taken a huge risk in introducing such drastic changes on such a regular basis. It certainly makes it feel less stale than the likes of Counter Strike, but then again, how long can this last?

Until then, people will play and play until the next big thing comes along that catches their eye. At the end of the day, all great things must come to an end. Even you Warcraft. Even you.

If you enjoyed reading this article, I would love it if you could pass the link on to your mates through some method or another. Failing that, just comment below. Comments really do make me want to write more like this, and I’m sure you prefer these lovely long articles to my usual “lol look what I found” blog posts. Amrite?

Saturday, 12 December 2009

Original Dungeon Keeper Podcast: Episode 1



So I've decided to do a podcast. It's pretty self explanatory. It's pretty awful as well I reckon but who am I to judge? If you guys like it then please leave a comment as I'd rather like to run with this idea for a little while longer than just a week.

Enjoy!

Saturday, 31 October 2009

Happy Halloween!

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In a complete deviation from last years top five scariest games, this year I present to you a.... general blog about Halloween! Still, it's going to be all about Halloween in general instead of just scary stuff.

Team Fortress 2 received it's first seasonal update on Thursday! For this weekend only, players can access a brand new Halloween map (which includes exploding pumpkins and a ghost), get two new hats and unlock five special achievements! Personally I love it. It's probably only of the first games that Isn't an MMO that I've seen receive special seasonal content. Not only that, but it's packed full of the attention to detail that Valve are so famous for. When a player taunts, he does the thriller. When you die, you drop a bag of candy. When you see the ghost you run in fear, unable to shoot. All the health pickups are bags of sweets or chocolate bars. There's skulls and pumpkins and little ghosts hanging everywhere. It's just... Well. It once again proves that TF2 is a labour of love and just how dedicated Valve are to the fans. All I can say? Please PLEASE let there be a Christmas update!


Last Halloween, I can't say I relished in the enjoyment of playing any horror games. In fact, most of my Halloween night was spent playing the Mirrors Edge demo and Defcon (which I suppose is creepy, considering I put it as number five on my scariest games ever!) while eating cheap chocolate and ignoring the door...

This year however It's different for tonight I have a plan. I'm going to submerse myself into the quite frankly terrifying Dead Space, before moving on to the rather grisly Left 4 Dead, and after a quick run through on Doom 2 I'm going to brave.... Tycoon City New York! Oh lord I hear you cry! Surely not! The materialistic values of modern day American society which subsequently burn the American dream to an unidentifiable crippling shard are so present in it's bleak and decaying world that surely it won't be long before you either break down on the floor weeping in fear or simply kill yourself to escape the nightmare?

My reply? No. And that Joke was too nerdy to be funny.


Happy Halloween guys!

Friday, 18 September 2009

The nFortress Scat-A-Thon

Just a short one today guys. Here's a video I shoved on Youtube yesterday about an nFort game we played a few days back.

Enjoy!

Wednesday, 9 September 2009

The Best Idea Ever

I was playing Tf2, and I realised the best way of making sure no one destroys your sentry. Get a friend to spray a 2 girls 1 cup tag right above it, and I can assure you, it will NEVER be destroyed.

So, as you're no doubt aware Team Fortress 2 is back on my list of games that make me scream like a little girl. I posted the other day about how it had changed a lot, and part of me still thinks a lot of the so called "Improvements" are too gimmicky to ever fit in correctly, it is still a fantastically fun game that really does keep making you come back for more.

Oh, and if you want to see a picture of the sentry blocker? Be aware, this thing isn't suitable for work in any way.

Click here, if you dare.

Sunday, 6 September 2009

Three Thoughts: New PC

Few thoughts for toady's blog.

Firstly, I'm loving evil characters on the Sims 3. It's almost like a completely different experience. I must admit, this game does live up to a certain degree of the unlimited creativity promised in the press release. The only thing that still bothers me is the lack of decent hairstyles and there only being one neighbourhood.

Secondly, what's happened to Tf2? Everyone wearing halos and all sort of other hats. It's great! Thing is, I can't help but feel a little sympathetic towards those who believe that Valve have ruined the original charm. It does seem a bit busy, if that makes sense. Still, great game, but very different to the instant classic I fell in love with almost two years ago now.

Finally, I love Vista, to the point where I wonder why I've never had it until now. It's probably because I'm using pretty much the final build, what with Windows 7 just around the corner, but I don't have any problems with it whatsoever! Games run just fine, I love the interface and it's much faster than XP. Saying that though, could just be my PC.

Monday, 31 August 2009

Sooo....

So no blog yesterday because it was my birthday, and I was a bit busy all day.

But today, I ordered my new computer!

I'm most excited about playing Team Fortress 2 =D

This sounds like a letter from a four year old to his grandma who lives abroad.

.... New low.

Monday, 25 May 2009

Team Fortress Rage

I'm still ranting over the new Team Fortress 2 weapon unlocking system. It took me seven hours today to get a duplicate of the Huntsman... Seven hours of gameplay people. Seriously...

Anyway, the video below made me calm down. I'm seriously impressed with the attention to detail of it. Pretty much identical to the original Super Smash Brothers Opening!

Also, in a  completely unrelated note, I just ripped my tie....


Sunday, 24 May 2009

Team Fortress 2: The Spy/Sniper Update

So since Friday, I've been playing Tf2 pretty much none stop and I can safely say that I like the latest update that provided the Sniper and Spy with some new toys to play with. However, I must admit, a lot of the new additions irritate the shit out of me.

First of all, the weapons unlocking system. I admit that in theory this system is a lot better than the achievements, but it's a shame it doesn't work. Lady was playing for four hours last night, and she didn't get a single weapon. Nice work Valve. I've been playing for seven and I only have one (admittedly, it is the huntsman which is just the boyo).

Secondly, a lot of the maps are broken. Especially the arena maps. Nucleus seems to have a problem with half of it's platforms being classed as "Solid", meaning you fall through things a lot and for some reason none of the unlockables work anymore on arena maps.... Typically. 

When you overlook the flaws however, what you have here is a very ambitious update that offers a lot to new and old players alike. So good work Valve, just release a few patches pretty quickly yea?

Tuesday, 19 May 2009

Prepare to be Informed




















Regular visitors (Hai Friz!) may remember that I bought the Orange Box for the PS3 so I could finish Half Life 2 on a console. Well I can tell you now, that I never finished it on the PS3, but I'm pretty close to finishing it on the Xbox! OK, so it isn't my copy it's a friends, but I'm still enjoying it a lot more. Especially with..... *sighs*.... with the achievements....

In other Valve related news, I've been playing a lot of Team Fortress 2 on the PC as of late what with the announcement of the Sniper / Spy update last week. I'm actually not sucking as much as I normally do as the spy, but come next week everyone will be a spy so.... Yea. PYRO :D

Finally, me and a Friend finally finished Gears of War on co-op on Hardcore. Fantastic game, but I thoroughly enjoyed the final battle with General Raam, mainly because of my mate having about a five minute long planing session before hand, about how we use the Torque bow, long bow then repeat. I just ran on the Troika and mowed him down within seconds. I lol'd. 

Monday, 18 May 2009

Gentlemen

No where was I? Oh yea Dj Hero! Wait...... I haven't blogged in almost two weeks! Woah what happened? Did I black out or something? Oh wait no, I've had A-Level exams as of late and just haven't had the time. Foolish of me huh? To neglect such a noble duty that is the "blog". Or maybe I was just busy and stuff. Well who knows. A conundrum for a later time. 

Tomorrow I'll post something more complete, but I can't not post the epicness that is the Meet The Spy. I actually consider this a landmark in video game advertising. It truly is incredible.


Sunday, 19 April 2009

Oh They're Gonna Have To Glue You Back Together... IN HELL


















Team Fortress 2 is on the top of my list lately of games I'm enjoying. I've been focusing on playing servers that are dedicated to a vanilla rotation, or ones that are 2fort only. I've also just been laying as classes that have been left untouched. Mainly the Demoman and Solider. 

I want the old days back D:

Friday, 27 February 2009

Scout Update

I haven't been gaming at all this week, because of a number of personal reasons, but I finally got to have a goo mess around with the scout update today. I love it, but not for the scouts.

It means I can finally get most of the Heavy achievements (which shows how long it's been since I last played this.. lol). Still, I got the first weapon today, so I'm not doing too bad!

Expect me to blog normally for the next few days!

Thursday, 22 January 2009

Hey Good Job ,There, Hardhat

I’m still off College (back tomorrow) so today I was once again bored out of my skull. After yesterdays fiasco (I ended up playing Left 4 Dead for a few hours) I decided to play Team Fortress 2. Man, has that thing gone… quiet.

 

It took me 15 minutes to find a server with ANYONE playing it, never mind one with a few people running around. The new quick view didn’t help. All of the ones I clicked led me to empty servers. Nice work Valve! Why don’t you add the Left 4 Dead server browser? I bet it improves it muchly!

 

Still, I got a game and played it for a while. It was fun I guess.

Friday, 17 October 2008

Wow.


My gaming time of this week spans a massive half an hour on Tf2....

Wow. That's embarrassing.

Tuesday, 30 September 2008

Perfection?

I went back to Tf2 last night. Played one game and I was hooked. Did quite well, considering I was being a Demoman. It was amazing. I can never get over the community, It's simply the best I've ever seen. Everyone has a competitive edge, whilst remaining friendly enough to talk to. 

So if you'll excuse me, I'm off to play it a bit more :P

Monday, 22 September 2008

What WAS the last great game?


A friend of mine struck a conversation topic I seem to have been avoiding as of late, last night. He said to me "What WAS the last great game?". Instantly, being me, I said Bioshock

But then I thought myself, hang on. I got Bioshock in September... Surely I've played better games since then. Well the Orange Box is probably my most played game of all time, Team Fortress 2 especially. But why didn't I say that straight away? Surely that must be the obvious choice? Well, thinking of it in hindsight, it didn't move me as much as Bioshocks story did. There wasn't as much thrill as exploring rapture for the first time. (It pains me to say that, it honestly does. But Bioshock beats Orange box by a mere millimetre) 

So then I pondered some more. I got loads of games for Christmas, one of them must have beat Bioshock and the Orange box? Surely it hasn't been almost 11 months since the last truly enjoyable game was released? I got Crysis, Unreal Tournament 3, Super Mario Galaxy, Mysims, Metroid Prime 3 and Sim City DS for Christmas. Not one lived up to expectations, and to be honest not one gripped me enough. Crysis got boring very quickly, as did Unreal Tournament 3. As for Mario Galaxy, well it was fun but it was just another Mario Game. 



It seems to me that the games market is becoming stale. Super Mario Galaxy was the first indication. It was meant to be a completely new Mario experience. It was just Mario. In space. Unreal Tournament 3 was just UT2004 with a healthy dose of LIQUID MUSCLE. And It was also, rather boring compared to the others. 

"But what about the others!?!" I hear you cry. "What about Grand Theft Auto 4? Metal Gear Solid 4? Surely these are sure choices!". Well, no. GTA4 is GTA3 in essence, but I can't argue that it's not a good game. Personally I love it, and I'm currently playing through it for the first time and enjoying myself immensely. But it's nothing groundbreaking, nothing immense. It's a good game. But not a great game. Oh, and Metal gear Solid 4? I haven't finished it yet, but It's still the same formula as the others. 

So now I've established there hasn't been a great game in around 11 months. That makes me rather cynical to be honest. Especially with games such as Resident Evil 5, Left 4 Dead, Little big planet, Tomb Raider Underworld and Mirrors Edge coming out. Will these games live up to expectations? Will they manage to make me feel an emotional connection to the game like Bioshock did? We'll have to see, because right now I don't even want to think about it.

Oh, and I didn't mention about Spore. I'll talk about that tomorrow