Showing posts with label company. Show all posts
Showing posts with label company. Show all posts

Thursday, 4 February 2010

Bad Company + Alien Vs. Predator

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So the BETA’s for Bad Company 2 and Alien Vs. Predator came out today.

I’ve spent all day downloading them and just can’t be bothered to play them.

So I’ll ask you. Any good?

Wednesday, 18 February 2009

Heathen Talk!

 

You  know what? I’m considering getting an Xbox… Yea I know, I talk of blasphemy but I may as well. Their not that cheap, they don’t break as much anymore and no-one can deny that the online is worth it every time! Also, it’ll be fun to play some online games with a mate of mine.

 

In other less hypocritical news, I finished Battlefield Bad Company last night! Cracking game. I really enjoyed it, even though I got it in September (The shame!)

 

Also, I got Crash Commando and the Metal Gear Solid pack for LittleBigPlanet. I’ve yet to play the latter, but the former is well good. Personally, I just can’t wait for the next Penny Arcade episode to come out. I loved that. It was brilliant. I may even go as far to say one of the best games I’ve played in a while :P

 

Oh, and the reason I haven't been blogging is that over the last few days I’ve been involved in SOCIAL activities! Real social activities!

 

I know, I’m surprised too..

Saturday, 14 February 2009

Battlefield Bad Company


I love this game online. It's fantastic. I've just started playing it again, and I love it. It's one of those games where you can just sit for a few hours and play. Brilliant stuff!

It's probably just the scale of it. Like most Battlefield games, it's all about tanks, helicopters and a large number of soldier's, and because this is Bad Company, a LOT of explosions.

Saturday, 29 November 2008

Reality Sucks

“I never would have thought that “realism” meant that your ears ring when a grenade goes off but there you go!”

Sunday, 28 September 2008

A Flawless Victory


I was playing Bad Company last night, and as I was getting decorating the wall behind me with essence of brains and my ears were filled with the piercing screech of a grenade that just went off in my face something occurred to me. The FPS genre has been perfected. 

Lets go back four years ago. The FPS genre was milked like the worlds fattest cow and my God was that cow tired and barely alive. We had "Innovate" new features such as bullet time, real time weapon switching and weapon upgrading. While most of this is now the standard (apart from the hideous bullet time) it wasn't exactly executed perfectly back then.

But like all things, I believe that all this experimentation has helped craft the perfect FPS formula. COD4 is probably the perfect example of this. Unforgiving enemies, complex AI, weapons that pack a punch and breathtaking online modes. Can you honestly imagine any FPS's not using a ranking system in online for the next few years? I can't. It just works so well. 

Bad Company's a good example too. Sandbox warfare, powerful weapons, vehicles. It works well because, quite frankly, DICE perfected vehicle warfare as well as a sandbox battlefield for online modes. 

In my opinion, the FPS's days are numbered. But until then, were going to be playing near perfect versions of all the classics.